Lisette Titre-Montgomery is a video game developer with over fifteen years of industry experience. Her artistic skills include special effects, character modeling, and texture painting. In addition, she has also managed global art teams in Japan, China, Australia, India, and the Philippines. Lisette has contributed to some of the industry’s highest profile games, including Tiger Woods Golf, The Simpsons, Dante’s Inferno, Dance Central 3, SIMS 4, and Transformers Age Of Extinction for Android and iOS. Her most recent project is with Ubisoft San Francisco on South Park's next AAA game sequel, The Fractured but Whole.
Ms. Titre-Montgomery’s passion is being a diversity advocate for the game industry. She speaks publicly about how game based curriculums are the key to engaging today's youth in S.T.E.A.M education and careers. Lisette has been a keynote speaker at N.A.S.A., Intel, Black Girls Code, Girls Who Code, and Soledad O'Brien's Starfish Foundation. She has also been a featured guest on National Public Radio's show Tell Me More with Michelle Martin and named One of the Most Powerful Women in Tech by Business Insider.
- Art Team Management for Onsite and Overseas Studios
- Art Direction
- Art Pipeline Development
- Time Estimates and Milestone Planning
- Z Brush Concept Sculpting
- Hi-Resolution and Low Poly Modeling
- UV Mapping and Texturing
- Special Effects
- Concept Art
Maya, Z Brush, Motionbuilder, Bodypaint, Photoshop, Crazy Bump, After Effects, Unity
Please feel free to contact me at firstname.lastname@example.org