Lisette Titre is a video game developer with over twelve years experience. Her artistic skills include special effects, character modeling, and texture painting. In addition, she has also managed global art teams in China, Australia, India, and the Philippines. Lisette has contributed to some of the industry’s highest profile games, including Tiger Woods Golf, The Simpsons, Dante’s Inferno, and Dance Central 3. Her most recent project is Sims 4 set to be released in 2014.
Ms. Titre’s passion is advocating and consulting on game based educational curriculums designed to expose underserved youth to careers in technology. She speaks publicly about how game based curriculums are the key to engaging today's youth in STEM education topics. Lisette has been a keynote speaker at N.A.S.A., Intel, the San Francisco Environmental Protection Agency, and a featured guest on National Public Radio's show Tell Me More with Michelle Martin.
- Art Direction
- Time Estimates and Milestone Planning
- Art Pipelines, Naming Conventions, and Directory Structures
- Z Brush Concept Sculpting
- Hi-Resolution and Low Poly Modeling
- UV Mapping and Texturing
- Special Effects
- Concept Art
Maya, Z Brush, Motionbuilder, Bodypaint, Photoshop, Crazy Bump, After Effects, Unity
Please feel free to contact me at firstname.lastname@example.org